Here is my terrain algorithm it motion in wireframe mode so you can easily see how it is structured. I locked the LOD at level 8, so it never changes the actual level of detail. It is mainly to show how the squares are setup and moved.
Video duration: 139 seconds
Global video hits: 3920
warrock hack 25 Oct 2008
Chams, Wallhack, Wireframes, Fullbright, NO Fog, Bypassed the new HackerShield
get this Hack Download FREE www.WarRock-Hacks.co m
me Mumbaikar. Raj Thakrey ROX.
p.s. I sucked in that video. i just wanted to make a fast Video, will add spicy music next time.
Noys and Zonja Capalini dancing in Condensation Land. Part of the dances are filmed in wireframe mode.
Music: Torley: Bigger bass (the acid line).
Flickr version: http://www.flickr.co m/photos/zonja/26197 44818/
Video duration: 351 seconds
Global video hits: 6232
I made this short video to show you people what Halo PC/Custom Edition on BloodGulch looks like in wireframe mode. This means you can see through absolutely anything, except you lose your HUD and can't see your weapon or reticle. You can't shoot through anything though. This is a product of the =AC= All-Canadian Clan.
Video duration: 252 seconds
Global video hits: 576
In the second part of arguably our most insane episode of Debug Insanity yet, we create Shadow Wireframe Mode, test the adage that "the sky's the limit" with some insane infinite jumping, Shadow makes a reference to Halo 3, and the crew goes ape-crap insane with the camera. Shadow Wireframes FTW, indeed.